[x]

deviantART

 
About Me Member Mad Scientist Titus-rabMale/Germany Recent Activity Deviant for 1 Year
Needs Premium Membership
Statistics 22 Deviations
193 Comments
2,883 Pageviews

Pixeltool News: New Grafx 2 for win, linux and mac

Sat Oct 18, 2008, 4:41 AM
  • Mood: Joy
  • Listening to: faith no more
  • Reading: Terry Goodkind
  • Watching: nothing
  • Eating: cookies
  • Drinking: Club Mate
may be interesting for all pixel artists or who may be searching a free pixel tools:

after a few years nothing changed with source-code of grafx 2 - a free pixel tool with just an old windows and a dos version. But there is hope: A few people have optimize the original source code and released it again as an open source project, now.

So far they managed to clean up the source a lot and build it up on sdl to port it to more platforms. And what I can say: they made it possible: "Grafx 2 97%"is now running nice on linux , windows and even a port for mac os has been released.
So try it out and make your on "image" out of it.

Download links at Pouet with a lot helpful comments:
[link]

Visit the open source project Website if you may want to support them or look if there is a newer version in the repository you may want to compile for yourself:

[link]

My personal opinion:

For the design and usage of the tool new users may need getting used to it.
As I am a big fan from brilliance (old amiga pixel-tool like Deluxe Paint) which comes with a similar gui and usage I like this tool, all real necessary features are given.

So far a great project - and the people behind it have managed to adjust a lot.
Great - still a way to go for a few features - but I am sure the people will keep updating the tool after the comments I have read from one of the programmers.

A last note on compiling on linux:

make sure you have SDL and SDL_image (along with the dev files)installed if you want to compile the tool.

On Debian/ubuntu you can include them with:
aptitude install libsdl1.2-dev libsdl-image1.2-dev build-essential

and then as usally you can get and compile the source with

svn checkout hxxp://grafx2.googlecode.com/svn/trunk/ grafx2-read-only
(replace the xx of course with tt)and let it then be followed by a:
make

and then you may start it with the ./grafx2

So enjoy !

deviantID

No deviantID yet.

Devious Info

  • Current Residence: Berlin
  • Interests: Graphics, Art, Pixel, Comics, demoscene, game development (My job is not really a hobby - but hey ;)
  • Favourite band or musician: Jacknife Lee, Guitar Wolf, Sisters of Mercy, Weezer, David Bowie...
  • Favourite genre of music: electro, house, punk and metal - as you can see quite a big field ;)
  • Favourite artist: Rodney Matthews, Mark Ryden
  • Favourite poet or writer: Clive Barker, Rielke, P.J. Farmer...
  • Operating System: Windows, Linux,Amiga
  • Favourite gaming platform: Amiga, Neo-Geo, mobile...
  • Favourite cartoon character: Heffer Wolfe

deviantART Notice

[x]

Comments


Thank you for the recent :+fav: on [link] . Glad that you liked the animation. : )
thanks for the kind words, appreciate it ;) Game could have been more intricate, but we only had 2 weeks ;(

Thanks again,
VIBRANT COLORS,THANKS FOR PASSING BY MY PAGE!ENJOY MY ART

--
OMAR J CAMACHO
Thanks again for your comments and :+fav:!

--
Come & see! [link]
Thanks for the :+fav:

--
Speed has never killed anyone, suddenly becoming stationary... That's what gets you!
Thanks for the watch :)

--
Come & see! [link]

Site Map